

You can either toggle Fluid Sync on and off again, or just wait a while, and in a short while (usually less than a minute) Fluid Sync will disable itself again and your FPS will shoot back up to whatever your maximum value is. Note that there appears to be some sort of a bug in the Fluid Sync setting – after an area transition and at other times it will still lock my FPS to 45 for a period of time. Using those settings I’ve got absolutely silky-smooth framerates with zero stuttering at very high resolutions (2560×1440+) and quality maxed across the board for FO3 (plus many high-rez texture mods and ini tweaked to ugrids=7), even with all of my “VR Quality” settings set to 100%. To my eyes that looked like the best of the fake frame methods in FO3). That’ll give you a game engine running at a solid 45fps, doubled to 90. If you absolutely have to get 90fps I suggest trying the Fluid Sync mode and limiting the fps to 45 in the stutter remover.
Fose silverlock org driver#
ini file with these necessary Win10 fixes:ĥ) Disable any driver level fake-frame features (brainwarp, motion smoothing, etc.)ĥ) Launch your game using the FOSE launcher app.Ħ) Disable all vorpX fake-frame features (this isn’t technically necessary, but to my eyes they just make things look uneven. Even clear down at 30fps the game isn’t too bad in Lounge mode).Ĥb) If you are using Windows 10 also edit the stutter remover. If you rarely get 60fps you might want to limit your fps to a value that works better for you. ini file (sr_Fallout_Stutter_Remover.ini file in the Data\FOSE\plugins folder) and set the maximum fps to 60 (you can use other settings if you wish, that one works very well for me.
Fose silverlock org install#
You have to set the iPresentInterval value to 0 manually in the ini files.ģ) Install the Fallout 3 Stutter Remover: Ĥ) Edit the stutter remover. Don’t rely on the launcher option to do this, it doesn’t actually work. Here are the key things you will need to do to make FO3 run smoothly:ġ) Disable Vsync in your. I’m also not going to cover what FOV settings to use etc., because those are all going to depend on your HMD and personal preferences anyway. I’m not going to give step-by-step instructions here, because if you need a true step-by-step for any portion you can easily find it already written-up online many times over. So everything here will probably apply to you but you’ll likely need to to use one of the various fake-frame methods (brainwarp, async, fluid sync etc.)

If you want to achieve true 90fps you might have problems anyway, as the FO3 engine will experience significant issues when pushed above 60fps.
Fose silverlock org full#
I’m only shooting for acceptable lounge-mode performance here with – not full VR. This is running a Pimax 5K+ HMD, so I have to run relatively high resolutions to really make use of the Pimax. So pretty capable, but definitely not top-end by VR standards.

So I thought I would put my finding here in case other vorpX users want to get it running well.įor reference, my rig is a Quad-core i7 overclocked (and liquid cooled) to 4.4 ghz, 16GB ram, all SSD storage, and an RTX 2080 Super card. For those who don’t know, titles based on that engine (so at least FNV and Skyrim, plus probably others I don’t know about) had all kinds of fundamental game-engine-based frame-rate and stuttering issues, even on vastly overpowered rigs. I finally had time to sit down and really tackle getting Fallout 3 to work properly with vorpX.
